Start · updated September 1, 2026
Sell Ores Beginner Loop: Roll, Place, Mine, Sell
A version-safe first-session route based on the official game loop, without invented ore values.
INDEPENDENT ORE/OPS GUIDE
Independent Sell Ores guides for mining, drones, base upgrades, offline income, and verified values.
Open the first guide →Guide library18 articles
CoverageRoutes, values, systems, and updates
Last updatedSeptember 2, 2026
START WITH YOUR CURRENT VERSION
Start · updated September 1, 2026
A version-safe first-session route based on the official game loop, without invented ore values.
Values · updated September 2, 2026
A Sell Ores value is useful only when roll cost, output, cycle time, and current upgrade state are recorded together.
Values · updated September 2, 2026
Mutation coatings can raise an ore's output, but the displayed Gear Shop multiplier and purchase price must be tied to the same dated build.
Automation · updated September 2, 2026
Use drones as a throughput system: fill compartments, watch which queue waits, and sell crates before storage becomes the next bottleneck.
Automation · updated September 2, 2026
Choose Drill Yield when each completed cycle is too small and Drill Speed when productive ores are waiting on the drone; verify with two timed cycles.
Progression · updated September 1, 2026
Decide when another part of the base will improve throughput without relying on an invented payback table.
Economy · updated September 1, 2026
Use a controlled before-and-after check to separate confirmed offline earnings from guessed hourly rates.
Economy · updated September 1, 2026
Set up an AFK test that reveals the first blocked step instead of promising an unsupported profit rate.
Progression · updated September 2, 2026
The best upgrade is the one that removes the queue you can see: roll quality, pedestal capacity, output size, drilling time, or ore regeneration.
Progression · updated September 2, 2026
Unlock a new floor when you can afford both access and enough ores to keep its compartments productive.
Boosts · updated September 2, 2026
Pets are a boost layer, so compare the visible effect against the guaranteed upgrade you could buy with the same resources.
Boosts · updated September 2, 2026
Use temporary Growth Gems when many productive ores can benefit at once; use coatings only after the target ore has a stable baseline.
Updates · updated September 1, 2026
Check codes against the current official listing and the in-game result instead of recycling an undated list.
Economy · updated September 2, 2026
Keep compartments full, collect and sell completed crates, then reinvest in the queue that limits the next cycle.
Progression · updated September 1, 2026
Move from mining to drones, selling, and expansion by fixing the active bottleneck.
Updates · updated September 1, 2026
Maintain a version ledger that separates official description changes from values that require client retesting.
Method · updated September 1, 2026
Understand the evidence recipe required before an ore, drone, floor, or upgrade number becomes public.
Tools · updated September 2, 2026
Calculate net money per minute from roll price, ore purchase, cycle duration, crate output, sale return, and temporary-boost cost.