01
Controls
September 1 beginner report:
| Upgrade | Reported change |
|---|---|
| Drill Speed | Faster drone work |
| Drill Yield | More ore output |
| Ore Regen Speed | Faster ore regrowth |
02
Regen wording conflict
August 31 calls Regen faster rolls, conflicting with September 1 regrowth. This page retains the latter’s dated interpretation; verify the current upgrade text.
03
Run one controlled comparison
- Use one occupied compartment and keep its ore, level, mutation, pets and active boosts unchanged. Write down the current upgrade levels and the price of the single next level you are considering.
- Start a baseline timer when that compartment begins working on available ore. Stop when its output becomes collectible. Record the elapsed seconds and the displayed output amount; do not substitute a clip’s edited running time.
- Choose Yield or Speed from the table. Buy one level if it fits your budget, then repeat with the same ore and compartment. If another effect changes or a boost expires, label the comparison mixed and repeat before attributing the difference to that purchase.
- Use identical start and finish states. Record the new time and output beside the baseline; a larger batch and a shorter wait are different results. Do not infer a percentage improvement from the upgrade name.
- To test the cash result, extend each observation through collection and selling, and enter the receipts, elapsed seconds and costs in the linked calculator. Keep the one-time upgrade price separate from recurring costs.
04
Use the result for the next purchase
This is a measurement procedure, not a completed upgrade benchmark. Keep a change that improves the part of the loop you meant to fix; if the cash rate does not improve, inspect the next wait instead of buying several more levels on assumption.